SKIDOS Smart Lumberjack: Math & Coding (Age 5-11)
Umdlalo we-ter-pacled u-ter-paced ugcwele izibalo ezibukwayo kanye nama-coding puzzle! Swayiphela kwesokunxele, kwesokudla, phezulu, futhi phansi ukuvivinya amakhono akho okusebenza we-log njenge-lumberphack. Ungahamba ibanga elingakanani? Njengoba ugijima futhi ujikijele futhi ujike kusuka ku-Log to Log, Runner Jack, i-Hyper Swiper izogxuma emfuleni!
Kuphinde futhi kube namaphakethe azokuqhuma ngezinye izingodo ezenza ama-jacks velocity super sonic. Futhi amandla amaningi akhuphuka ukuqoqa njengoba ujikisa futhi ujike umfula.
Njengoba ama-avatars ahlukene we-jack afinyelela ngokushesha isivinini se-sonic sonic, uma ungena emfuleni noma ushayisana nesithiyo, ungavuselela amakhono akho we-Super Smart Math kanye namakhono amakhodi.
Inothi kubazali imidlalo ye-skidos kufaka phakathi i-Smart LumberJack
Usizo Izingane zifunde imidlalo yekhodi
Wonke umuntu uthanda ukudlala imidlalo. Ngakho-ke kungani ungafundi ukuthi imidlalo inamakhodi kanjani. Nge-Skidos Games, imindeni manje ingaqonda kahle i-coding logic ngemuva kwemidlalo yazo ayithandayo. Ngakho-ke bangathola ugqozi futhi banentshisekelo ngohlelo abavela eneminyaka yobudala.
Ukufunda i-gamer yangempela
Wonke umuntu uthanda imidlalo yeselula. Yonke imidlalo ye-Skidos kufaka phakathi i-Smart LumberJack yakhelwe kuqala njengemidlalo ejabulisayo yeselula bese ihlanganiswe nokuqukethwe kokufunda. Yonke imidlalo ye-skidos kufaka phakathi i-Smart LumberJack inika abasebenzisi inketho yokukhetha isifundo sabo (iMathematics noma amakhodi), ibanga nesihloko, kanye nenqubekela phambili ngejubane labo.
Umbiko wenqubekela phambili
Yonke imidlalo ye-Skidos kufaka phakathi i-Smart LumberJack ikuvumela ukuthi ulandelele inqubekela phambili yakho kuwo wonke amakhono ahlukene nezikhathi zesikhathi, ukuvumela ukuthi ulwe lapho ukhula khona futhi lapho ukhula khona. Ungakha futhi uhlelo lokuthuthukisa ukuthuthuka.
Imidlalo yokufunda yomhlaba wonke #} Ngokukhuthaza imindeni ukuthi ifunde ukufaka amakhodi, ama-skidos athuthukise ikharikhulamu eyingqayizivele efundisa imiqondo ezungeze ukuthuthukiswa komdlalo kanye nokucabanga kwe-computational.
Izihloko ezimbozwe kwiMathematics zifaka: {# #} 1. Izinombolo nokubala kuze kufike ku-1000
2. Ukungezelelwa kwezinombolo ezimbili kuze kufike ku-1000
3. Ukususa izinombolo kuze kufike ku-1000
4. ukuqhathanisa amanani aze afike ku-1000
. Ukungezelelwa kwezinombolo ezi-3 noma ezi-4 ezifika ku-100
6. Ukungeza nokukhipha amashumi namakhulu
7. Ukuphindaphinda kwezinombolo kuze kufike ku-100
. Ukuhlonza izici
9. ukuhlonza izinombolo ze-prime noma ezihlanganisiwe
10. inani lenani nokujikeleza
11. Izingxenyana
12. ama-decitals
13. I-Expenentnts
14. Abahlukanisi kanye nama-quotients
15. imisebenzi exubekile
16. Izibalo ezibonakalayo ezenzelwe umdlalo
17. I-geometry
18. kusho futhi uhla
19. Ukuhlaziywa kwedatha
Izihloko ezimbozwe amakhodi zifaka phakathi: {# #} 1. amazinga angamashumi amabili ekufundiseni izingane ekuhambeni kwezinto ezemidlalo
izingane ezilandelwayo neCoppa Imidlalo yokuthobela izikhalazo zeCoppa
- Azikho izikhangiso
I-Smart LumberJack ingathengwa njengohlelo lokusebenza lomuntu ngamunye noma njengengxenye yokubhaliswa kwe-skidos
} - Ukubhaliselwe kuvuselela ngokuzenzakalelayo ngaphandle kokuthi ukuvuselelwa okuzenzakalelayo kucishwe okungenani amahora angama-24 ngaphambi kokuphela kwesikhathi samanje Ngemuva kokuthenga , uma inikelwe, izolahlwa lapho umsebenzisi ethenga okubhaliselwe kuleyo ncwadi, lapho kusebenza khona inqubomgomo yethu yobumfihlo (# # }/privacy-proc.com/privacy-prolicy {1 At: [email protected]
Kuphinde futhi kube namaphakethe azokuqhuma ngezinye izingodo ezenza ama-jacks velocity super sonic. Futhi amandla amaningi akhuphuka ukuqoqa njengoba ujikisa futhi ujike umfula.
Njengoba ama-avatars ahlukene we-jack afinyelela ngokushesha isivinini se-sonic sonic, uma ungena emfuleni noma ushayisana nesithiyo, ungavuselela amakhono akho we-Super Smart Math kanye namakhono amakhodi.
Inothi kubazali imidlalo ye-skidos kufaka phakathi i-Smart LumberJack
Usizo Izingane zifunde imidlalo yekhodi
Wonke umuntu uthanda ukudlala imidlalo. Ngakho-ke kungani ungafundi ukuthi imidlalo inamakhodi kanjani. Nge-Skidos Games, imindeni manje ingaqonda kahle i-coding logic ngemuva kwemidlalo yazo ayithandayo. Ngakho-ke bangathola ugqozi futhi banentshisekelo ngohlelo abavela eneminyaka yobudala.
Ukufunda i-gamer yangempela
Wonke umuntu uthanda imidlalo yeselula. Yonke imidlalo ye-Skidos kufaka phakathi i-Smart LumberJack yakhelwe kuqala njengemidlalo ejabulisayo yeselula bese ihlanganiswe nokuqukethwe kokufunda. Yonke imidlalo ye-skidos kufaka phakathi i-Smart LumberJack inika abasebenzisi inketho yokukhetha isifundo sabo (iMathematics noma amakhodi), ibanga nesihloko, kanye nenqubekela phambili ngejubane labo.
Umbiko wenqubekela phambili
Yonke imidlalo ye-Skidos kufaka phakathi i-Smart LumberJack ikuvumela ukuthi ulandelele inqubekela phambili yakho kuwo wonke amakhono ahlukene nezikhathi zesikhathi, ukuvumela ukuthi ulwe lapho ukhula khona futhi lapho ukhula khona. Ungakha futhi uhlelo lokuthuthukisa ukuthuthuka.
Imidlalo yokufunda yomhlaba wonke #} Ngokukhuthaza imindeni ukuthi ifunde ukufaka amakhodi, ama-skidos athuthukise ikharikhulamu eyingqayizivele efundisa imiqondo ezungeze ukuthuthukiswa komdlalo kanye nokucabanga kwe-computational.
Izihloko ezimbozwe kwiMathematics zifaka: {# #} 1. Izinombolo nokubala kuze kufike ku-1000
2. Ukungezelelwa kwezinombolo ezimbili kuze kufike ku-1000
3. Ukususa izinombolo kuze kufike ku-1000
4. ukuqhathanisa amanani aze afike ku-1000
. Ukungezelelwa kwezinombolo ezi-3 noma ezi-4 ezifika ku-100
6. Ukungeza nokukhipha amashumi namakhulu
7. Ukuphindaphinda kwezinombolo kuze kufike ku-100
. Ukuhlonza izici
9. ukuhlonza izinombolo ze-prime noma ezihlanganisiwe
10. inani lenani nokujikeleza
11. Izingxenyana
12. ama-decitals
13. I-Expenentnts
14. Abahlukanisi kanye nama-quotients
15. imisebenzi exubekile
16. Izibalo ezibonakalayo ezenzelwe umdlalo
17. I-geometry
18. kusho futhi uhla
19. Ukuhlaziywa kwedatha
Izihloko ezimbozwe amakhodi zifaka phakathi: {# #} 1. amazinga angamashumi amabili ekufundiseni izingane ekuhambeni kwezinto ezemidlalo
izingane ezilandelwayo neCoppa Imidlalo yokuthobela izikhalazo zeCoppa
- Azikho izikhangiso
I-Smart LumberJack ingathengwa njengohlelo lokusebenza lomuntu ngamunye noma njengengxenye yokubhaliswa kwe-skidos
} - Ukubhaliselwe kuvuselela ngokuzenzakalelayo ngaphandle kokuthi ukuvuselelwa okuzenzakalelayo kucishwe okungenani amahora angama-24 ngaphambi kokuphela kwesikhathi samanje Ngemuva kokuthenga , uma inikelwe, izolahlwa lapho umsebenzisi ethenga okubhaliselwe kuleyo ncwadi, lapho kusebenza khona inqubomgomo yethu yobumfihlo (# # }/privacy-proc.com/privacy-prolicy {1 At: [email protected]
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Download SKIDOS Smart Lumberjack: Math & Coding (Age 5-11) 1.3 APK
Price:
$5.99 Free
Current Version: 1.3
Installs: 10 - 50
Rating average:
(5.0 out of 5)
Requirements:
Android 2.3+
Content Rating: Everyone
Package name: skidos.smartlumberjack
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What's New in SKIDOS-Smart-Lumberjack-Math-Coding-Age-5-11 1.3
-
Dear Teachers, Parents and Kids,
"BIG NEW FEATURES IN ALL SKIDOS GAMES"
- Now enjoy playing all Skidos educational games for FREE!
- New Subject added: Now help your kids learn to "CODE". Help them understand the coding logic behind the games they play.
- Free subscription for Skidos available
- Minor bug fixes