Down the Rabbit Hole
A game about a rabbit and his never-ending search for carrotsInstructions below
Featuring an infinity of randomly-generated levels, the game's main goal is collecting carrots. The only way the game ends is when a bomb explodes.
The bombs:
-explode when you (and by you I mean the rabbit) run into them;
-arm when you pass next to then
-explode when you pass next to them if already armed
-only appear when the rabbit is close to them
You can reach the next level at any time by finding the Rabbit Hole.
You control the rabbit indirectly by placing arrows on the map. The rabbit will change direction when he reaches an arrow, which you can then take back by tapping it. You can center and block the camera on the rabbit by tapping the lock icon.
Traps are another hazard of the game, though non-lethal.
The traps:
-are always invisible
-trigger when the rabbit reaches one
-one trap disables all others in the level when triggered
-have three possible effects: all bombs are made invisible until armed, all bombs are armed or some carrots are turned into bombs (one effect is chosen at random)
Powerups are your only lifeline. They have their own menu and you can upgrade them with carrots for additional/improved effects. They won't appear unless charged (also with carrots) and last for 5 games. They will spawn randomly throughout levels (as a star in a bubble) and, once collected, will trigger a random powerup of the ones charged. The more powerups you have charged at once, the more will spawn in a level.
HEADPHONES (or at least volume up) recommended for the ultimate experience. :)
The carrots await!
Credits:
-idea, code, graphics, VFX by the developer
-SFX by freesound.org and freesfx.co.uk
-music by Vexento https://www.youtube.com/user/Vexento
The bombs:
-explode when you (and by you I mean the rabbit) run into them;
-arm when you pass next to then
-explode when you pass next to them if already armed
-only appear when the rabbit is close to them
You can reach the next level at any time by finding the Rabbit Hole.
You control the rabbit indirectly by placing arrows on the map. The rabbit will change direction when he reaches an arrow, which you can then take back by tapping it. You can center and block the camera on the rabbit by tapping the lock icon.
Traps are another hazard of the game, though non-lethal.
The traps:
-are always invisible
-trigger when the rabbit reaches one
-one trap disables all others in the level when triggered
-have three possible effects: all bombs are made invisible until armed, all bombs are armed or some carrots are turned into bombs (one effect is chosen at random)
Powerups are your only lifeline. They have their own menu and you can upgrade them with carrots for additional/improved effects. They won't appear unless charged (also with carrots) and last for 5 games. They will spawn randomly throughout levels (as a star in a bubble) and, once collected, will trigger a random powerup of the ones charged. The more powerups you have charged at once, the more will spawn in a level.
HEADPHONES (or at least volume up) recommended for the ultimate experience. :)
The carrots await!
Credits:
-idea, code, graphics, VFX by the developer
-SFX by freesound.org and freesfx.co.uk
-music by Vexento https://www.youtube.com/user/Vexento
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Download Down the Rabbit Hole 1.1 APK
Price:
Free
Current Version: 1.1
Installs: 100+
Rating average:
(5.0 out of 5)
Requirements:
Android 2.3+
Content Rating: Everyone 10+
Package name: com.cyworks.downtherabbithole
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What's New in Down-the-Rabbit-Hole 1.1
-
Version 1.1:
-FOV is now the same across all devices (game has the same difficulty for all screen sizes)
-updated some small textures
-decreased powerups prices (now they scale with level, but still cheaper)