Zoo-phonics 11. The a-b-c Pool

Zoo-phonics 11. The a-b-c Pool

Olive Octopus needs to get her words in alphabetical order. Can you help her?

**GAME INTENDED FOR TABLETS AND LARGE SCREEN PHONES**

Olive will hold out her numbered tentacles (1, 2, 3, 4) so the child can place the correct word, directly on the numbers, in a-b-c order.

Directions: Click on a word to pick it up. Drag the word to Olive’s tentacle and release it to place it there. If it is correct, the word will stick to Olive’s tentacles. Zeke Zebra will read the word to the child and Zoophonia will give the child a compliment. If the word is not in the correct order, the word will return to the word-pile.

If the child needs help, she or he can:

use the Merged Animal Letters at the top of the screen to help him or her decide the correct alphabetical order of the 4 words.
click on Olive Octopus, and she’ll remind him or her to sing “Come Meet Us at the Zoo” (which helps with alphabetical order).

IMPORTANT NOTE: Occasionally, there will be two words that start with the same letter. The child will have to look at the second letter and put that letter in a-b-c order. Adult help may be needed.

When all words have been placed in correct order, Zoophonia will read each one again. Please remind children to say the words after Zoophonia says them. It will help with memory. Children can also Signal and sound the words. Olive Octopus will spray black ink on the old words, revealing a new game.

Lesson Objectives. The child will:

- understand what alphabetic order means and be able to place the words in alphabetical order by looking at the initial letter and hearing the sound
- learn to recognize, read, and Signal and sound out CVC words
- learn to listen carefully and follow directions
- make decisions
- learn how to navigate and manipulate interactive elements on a screen using eye-hand coordination

About Zoo-phonics

Teach your students the alphabet in TWO WEEKS! Faster than you ever expected your students will be reading, spelling and writing!

The Zoo-phonics Multisensory Language Arts Program is a kinesthetic, multi-modal approach to learning all aspects of language arts, including vocabulary development and articulation, based on phonics and phonemic awareness.

The principle of Zoo-phonics maximizes understanding, memory, utilization and transference to all areas of the reading, spelling and writing process in a playful and concrete manner.

Zoo-phonics is a method developed to make children strong readers and spellers using a “phono” (hearing), “oral” (speaking), “visual” (seeing), “kinesthetic” (moving), and tactile (touching)—whole brain approach. Students actually learn the sounds of the alphabet and advanced phonemic concepts through an easily understood, concrete method of presentation.

Zoo-phonics uses animals drawn in the shapes of the letters for ease in memory. A related body movement is given for each letter. This concrete approach cements the sounds to the shapes of the letters. Lowercase letters and their sounds are taught first (needed 95% of the time in text), capital letters and letter names are taught later.

Zoo-phonics also provides a springboard for all other academia such as math, art, music, cooking/nutrition, social studies, science, grooming, physical education and sensory/drama.

Every aspect of the program has been field-tested and found to be effective. Educational research repeatedly supports the focus of phonics in early reading programs, as well as the educational benefits of pictorial mnemonics and kinesthetic approaches to learning that are unique to Zoo-phonics.

Currently Zoo-phonics is used throughout the United States and internationally as a highly effective language arts program.

Download Zoo-phonics 11. The a-b-c Pool 1.0 APK

Zoo-phonics 11. The a-b-c Pool 1.0
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Paketname: com.zoophonics.abcpool